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Kenshi-Mod-Manager

Kenshi Mod tool

Kenshi Mod Manager by MillerScout

This mod was created to organize mods and the auto-sort is based on this Post.

<img width="120 "src="https://raw.githubusercontent.com/millerscout/Kenshi-Mod-Manager/assets/Releases/GenesisGuild/GMG.jpg" target="_blank">

This project is being Part of the Genesis Modding Guild, you can look up for support there at #kmm-tool

How to Use?

Found on Youtube from hekheler this video is a better explanation that i couldn't write properly :) </p> # Requisite: [.Net Core 3.1.7](https://dotnet.microsoft.com/download/dotnet-core/thank-you/runtime-desktop-3.1.7-windows-x64-installer)

# Features - Faster way to organize mods. - shortcut to go to Mod's Page either (nexus/steam workshop) - Show Categories (Steam) - Toggle Active (Context Menu) - Active Mod (Context Menu) - Deactive Mod (Context Menu) - save profile mods (current Active and mod order) - load profile. - Search through mods using Name or SubscriptionId(steam). - Basic dependency detection (dependency order is not checked yet). - List deep changes from mods and list them for modders (alpha) - Unsubscribe from steammods. - logging subscribed mods on folder. # Road Map Click here # Conflict Checker Click on "Show conflicts", but beware it is slow if there's alot of mods, i did my best to optimize but there's alot of work to be done. # Index mods this feature write the data from mod to JSON format # Licence Feel free to modify this project, don't forget to credit me :) # Donation

Buy me a coffee

# How generate builds (this is a reminder for me) merge changes to master then follow the process: for minor version ``` $ build-all.bat minor $ git push ``` for major version ``` $ build-all.bat major $ git push ``` to generate a new oauth https://github.com/settings/tokens?type=beta